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Tom Jolly - Game Designer
Tom Jolly has been coming up with games since 1985, starting with Wiz-War,
and following with GOOTMU, Knots, Programmer's Nightmare, Drakon,
Cavetroll, Lightspeed, Fermat, Cargo, and Camelot codesigning Diskwars and
Vortex. His real job (so he can buy food and make house payments) is as an
Electrical Engineer at Lockheed-Martin, building death-rays and
antigravity machines. He continues to design games even as you read this,
subjecting his friends to unending playtests of bad designs to find the
one gem that might be publishable. He also has aspirations to get a book
published, but that is still in the future, and unknowable. Most
importantly, he also was part of the crew that created the first 3
Polycons!
See
a List of Tom's Events
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